Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 52 days ago
7 / 6 / 2
K / D / A
50%
Kill participation
1,244.5
Damage / min
10,091g
429.7 gold / min
19
9 placed · 2 cleared
170
7.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZTAの影刃#TOP1
Camille · Top
4 / 5 / 9
46.4% KP
21,336
24.1% share
9,599g
163 CS · 6.9/m
チーズ飴#JP1
Zac · Jungle
6 / 3 / 14
71.4% KP
16,567
18.7% share
11,430g
165 CS · 7/m
wifeabuser42069#JP2
Taliyah · Mid
7 / 5 / 8
53.6% KP
21,971
24.9% share
9,948g
152 CS · 6.5/m
Silly man#JP1
Heimerdinger · ADC
10 / 3 / 3
46.4% KP
22,214
25.1% share
15,249g
236 CS · 10/m
てぃんとん#1017
Alistar · Support
1 / 2 / 17
64.3% KP
6,316
7.1% share
7,403g
33 CS · 1.4/m
Red side
Defeatちょっと待ってくださいよ#JP2
Tryndamere · Top
4 / 5 / 4
44.4% KP
16,292
20.6% share
11,430g
221 CS · 9.4/m
BRUNINHO LEGEND#5000
Lillia · Jungle
5 / 4 / 5
55.6% KP
17,723
22.4% share
10,165g
193 CS · 8.2/m
Officialソナ男dism#2026
Aurora · Mid
7 / 6 / 2
50% KP
29,226
36.9% share
10,091g
170 CS · 7.2/m
CarterV15#JP1
Tristana · ADC
2 / 8 / 3
27.8% KP
8,960
11.3% share
7,828g
151 CS · 6.4/m
ウニがいい#がちえぐ
Rell · Support
0 / 5 / 12
66.7% KP
7,040
8.9% share
6,263g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
