Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 51 days ago
8 / 4 / 1
K / D / A
32.1%
Kill participation
955.8
Damage / min
12,551g
538.3 gold / min
28
10 placed · 0 cleared
211
9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUdisfj Apjtqh#4592
Jayce · Top
4 / 9 / 1
14.3% KP
13,818
16.2% share
10,334g
206 CS · 8.8/m
破流鬼#KPW
Master Yi · Jungle
6 / 4 / 6
34.3% KP
9,547
11.2% share
11,057g
158 CS · 6.8/m
たけのこの里#1981
LeBlanc · Mid
3 / 2 / 7
28.6% KP
13,791
16.1% share
8,359g
144 CS · 6.2/m
Gdpy Kpxqo#9571
Tristana · ADC
22 / 6 / 3
71.4% KP
42,697
49.9% share
19,028g
206 CS · 8.8/m
いちにち六試合#まで7
Braum · Support
0 / 7 / 23
65.7% KP
5,693
6.7% share
8,863g
30 CS · 1.3/m
Red side
Defeat中国のjungleking#JP1
Irelia · Top
9 / 6 / 5
50% KP
18,547
24.5% share
12,409g
212 CS · 9.1/m
御奈新ヶ万出家次期当主#長男機流
Ekko · Jungle
2 / 5 / 3
17.9% KP
9,192
12.1% share
8,211g
153 CS · 6.6/m
Officialソナ男dism#2026
Naafiri · Mid
8 / 4 / 1
32.1% KP
22,287
29.4% share
12,551g
211 CS · 9/m
NereusSkullz#UWU
Ashe · ADC
2 / 8 / 7
32.1% KP
12,016
15.9% share
9,354g
156 CS · 6.7/m
젓가락#dd1
Elise · Support
7 / 12 / 5
42.9% KP
13,655
18% share
8,467g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
