Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 51 days ago
1 / 4 / 4
K / D / A
21.7%
Kill participation
502.7
Damage / min
8,507g
422.9 gold / min
20
10 placed · 2 cleared
171
8.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat秤キンジド#AIZO
Singed · Top
2 / 5 / 0
15.4% KP
19,568
26.9% share
8,011g
187 CS · 9.3/m
しゃろ#おむすび
Shaco · Jungle
4 / 4 / 2
46.2% KP
13,818
19% share
8,289g
156 CS · 7.8/m
KiruTerina#Nara
Viktor · Mid
2 / 4 / 4
46.2% KP
23,629
32.5% share
6,754g
131 CS · 6.5/m
たけのこの里#1981
Akshan · ADC
4 / 5 / 2
46.2% KP
9,935
13.7% share
8,433g
150 CS · 7.5/m
Tainlinton#63501
Braum · Support
1 / 7 / 5
46.2% KP
5,822
8% share
5,262g
23 CS · 1.1/m
Red side
Victoryrange top only#happy
Dr. Mundo · Top
3 / 1 / 1
17.4% KP
14,749
22.2% share
9,659g
223 CS · 11.1/m
ピンクのバラ#2581
Naafiri · Jungle
11 / 3 / 2
56.5% KP
12,218
18.4% share
10,477g
138 CS · 6.9/m
Officialソナ男dism#2026
Orianna · Mid
1 / 4 / 4
21.7% KP
10,112
15.3% share
8,507g
171 CS · 8.5/m
に ち#に ち
Ezreal · ADC
5 / 2 / 9
60.9% KP
20,252
30.6% share
11,427g
187 CS · 9.3/m
젓가락#dd1
Elise · Support
3 / 3 / 5
34.8% KP
8,957
13.5% share
6,612g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
