Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 51 days ago
5 / 4 / 13
K / D / A
56.3%
Kill participation
1,113.3
Damage / min
14,583g
464.9 gold / min
27
13 placed · 1 cleared
294
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Renekton · Top
4 / 13 / 0
26.7% KP
15,200
21.5% share
11,893g
218 CS · 7/m
Chisa#JP1
Viego · Jungle
2 / 4 / 6
53.3% KP
7,057
10% share
12,367g
204 CS · 6.5/m
いちにち六試合#まで7
Lissandra · Mid
3 / 8 / 7
66.7% KP
18,307
25.9% share
10,798g
220 CS · 7/m
ChristopherPauls#1127
Xayah · ADC
3 / 3 / 4
46.7% KP
23,729
33.6% share
17,792g
385 CS · 12.3/m
Neighborhood Rat#2537
Blitzcrank · Support
3 / 4 / 7
66.7% KP
6,307
8.9% share
8,437g
29 CS · 0.9/m
Red side
Victory直井怜#綺麗だ
Darius · Top
8 / 3 / 11
59.4% KP
26,672
25.6% share
16,648g
290 CS · 9.2/m
Yasuri#JP1
Master Yi · Jungle
7 / 1 / 9
50% KP
15,898
15.3% share
15,221g
257 CS · 8.2/m
Officialソナ男dism#2026
Orianna · Mid
5 / 4 / 13
56.3% KP
34,919
33.5% share
14,583g
294 CS · 9.4/m
ぽむ太#pon
Kai'Sa · ADC
11 / 2 / 4
46.9% KP
21,444
20.6% share
17,424g
276 CS · 8.8/m
kmsn#JP1
Thresh · Support
1 / 5 / 14
46.9% KP
5,167
5% share
8,954g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
