Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 51 days ago
5 / 4 / 10
K / D / A
40.5%
Kill participation
829.2
Damage / min
12,860g
457.1 gold / min
49
15 placed · 5 cleared
246
8.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory男儿不展凌云志#21953
Aatrox · Top
5 / 4 / 6
29.7% KP
18,448
17.5% share
11,526g
191 CS · 6.8/m
8114149#419
Talon · Jungle
11 / 3 / 8
51.4% KP
24,215
22.9% share
16,534g
249 CS · 8.9/m
Officialソナ男dism#2026
Syndra · Mid
5 / 4 / 10
40.5% KP
23,329
22.1% share
12,860g
246 CS · 8.7/m
Buc tranh ko mau#tan
Lucian · ADC
12 / 5 / 9
56.8% KP
29,758
28.2% share
17,371g
243 CS · 8.6/m
がりー#どらごん
Thresh · Support
4 / 2 / 15
51.4% KP
9,820
9.3% share
9,448g
32 CS · 1.1/m
Red side
Defeat直井怜#綺麗だ
Darius · Top
6 / 9 / 2
44.4% KP
23,872
33.1% share
11,976g
223 CS · 7.9/m
いちにち六試合#まで7
Rammus · Jungle
6 / 9 / 6
66.7% KP
9,842
13.6% share
10,711g
149 CS · 5.3/m
Excellent Neeko#JP0
Neeko · Mid
2 / 7 / 3
27.8% KP
16,887
23.4% share
9,074g
180 CS · 6.4/m
ChristopherPauls#1127
Yunara · ADC
3 / 9 / 6
50% KP
16,117
22.3% share
14,645g
255 CS · 9.1/m
てぃんとん#1017
Alistar · Support
1 / 4 / 10
61.1% KP
5,509
7.6% share
8,057g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
