Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 51 days ago
9 / 4 / 7
K / D / A
69.6%
Kill participation
1,143.2
Damage / min
13,878g
511.2 gold / min
19
9 placed · 2 cleared
262
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBLG Xun#비가 와요
Ambessa · Top
1 / 7 / 9
29.4% KP
19,203
17.3% share
9,769g
180 CS · 6.6/m
奈々瀬#頭丸猫
Rengar · Jungle
9 / 6 / 8
50% KP
20,533
18.5% share
13,674g
252 CS · 9.3/m
GGarizz#ゴリラ
Sylas · Mid
7 / 3 / 8
44.1% KP
17,752
16% share
12,265g
231 CS · 8.5/m
ご注文はゼドですか#ポポロン
Zed · ADC
14 / 3 / 7
61.8% KP
37,316
33.5% share
18,670g
223 CS · 8.2/m
Tako Yankee#1112
Seraphine · Support
3 / 4 / 18
61.8% KP
16,456
14.8% share
9,400g
30 CS · 1.1/m
Red side
DefeatBangha#TOP
Yone · Top
4 / 5 / 4
34.8% KP
18,417
23.2% share
10,561g
219 CS · 8.1/m
MaLoMi#4060
Hecarim · Jungle
2 / 12 / 6
34.8% KP
8,520
10.7% share
8,964g
157 CS · 5.8/m
Officialソナ男dism#2026
Orianna · Mid
9 / 4 / 7
69.6% KP
31,039
39.2% share
13,878g
262 CS · 9.7/m
虫ハンター#EZPZ
Jhin · ADC
3 / 8 / 5
34.8% KP
9,127
11.5% share
9,138g
169 CS · 6.2/m
てぃんとん#1017
Nautilus · Support
5 / 5 / 12
73.9% KP
12,177
15.4% share
9,238g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
