Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 49 days ago
17 / 4 / 8
K / D / A
69.4%
Kill participation
1,352.5
Damage / min
17,384g
680.8 gold / min
27
5 placed · 10 cleared
267
10.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat理のドレイヴンJG#rich
Ornn · Top
2 / 5 / 5
33.3% KP
10,538
15.1% share
8,342g
160 CS · 6.3/m
Anthos#JP1
Lee Sin · Jungle
5 / 6 / 7
57.1% KP
11,618
16.7% share
10,473g
143 CS · 5.6/m
2000y#JP1
Vex · Mid
10 / 4 / 9
90.5% KP
24,756
35.5% share
13,683g
224 CS · 8.8/m
LGBTQRQEQWQEQ#9999
Kai'Sa · ADC
4 / 11 / 5
42.9% KP
16,508
23.7% share
10,495g
196 CS · 7.7/m
ruins51#5503
Neeko · Support
0 / 10 / 4
19% KP
6,240
9% share
5,908g
26 CS · 1/m
Red side
Victoryエビルリフト#JP1
Yunara · Top
0 / 6 / 6
16.7% KP
19,336
19.4% share
10,375g
210 CS · 8.2/m
らきじゃんぐる#ジャングル
Fizz · Jungle
11 / 3 / 1
33.3% KP
17,952
18% share
12,499g
200 CS · 7.8/m
Naruto#忍 道
Zed · Mid
4 / 5 / 11
41.7% KP
17,203
17.3% share
11,007g
166 CS · 6.5/m
Officialソナ男dism#2026
Zeri · ADC
17 / 4 / 8
69.4% KP
34,533
34.7% share
17,384g
267 CS · 10.5/m
StrayFrost#JP1
Nautilus · Support
4 / 3 / 20
66.7% KP
10,574
10.6% share
9,557g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
