Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 43 days ago
11 / 5 / 3
K / D / A
56%
Kill participation
929.4
Damage / min
14,046g
461.3 gold / min
45
20 placed · 3 cleared
229
7.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryProgressing#1123
Aurora · Top
8 / 3 / 6
60.9% KP
34,306
26.7% share
13,288g
198 CS · 6.5/m
インド人#ぞうさん
Bel'Veth · Jungle
12 / 4 / 5
73.9% KP
42,166
32.8% share
18,173g
256 CS · 8.4/m
腑抜け野郎#444
Malzahar · Mid
0 / 6 / 11
47.8% KP
18,828
14.6% share
11,556g
244 CS · 8/m
chico#JP1
Xayah · ADC
1 / 7 / 8
39.1% KP
19,923
15.5% share
12,912g
284 CS · 9.3/m
エッチポップ#JP1
Zyra · Support
2 / 5 / 9
47.8% KP
13,371
10.4% share
9,550g
31 CS · 1/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
3 / 6 / 5
32% KP
19,624
21.4% share
11,614g
230 CS · 7.6/m
cbd#vdgbh
Lee Sin · Jungle
8 / 4 / 8
64% KP
20,382
22.2% share
13,504g
213 CS · 7/m
Officialソナ男dism#2026
Locke · Mid
11 / 5 / 3
56% KP
28,299
30.8% share
14,046g
229 CS · 7.5/m
Hsfuipa#JP1
Tristana · ADC
3 / 5 / 7
40% KP
19,250
21% share
12,634g
220 CS · 7.2/m
sca#JP1
Milio · Support
0 / 3 / 10
40% KP
4,263
4.6% share
7,519g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
