Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 43 days ago
1 / 7 / 7
K / D / A
30.8%
Kill participation
696.6
Damage / min
11,505g
351.5 gold / min
29
13 placed · 2 cleared
254
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAкула Cобака#멍 멍
K'Sante · Top
5 / 3 / 8
46.4% KP
19,240
17.6% share
12,673g
226 CS · 6.9/m
腑抜け野郎#444
Nocturne · Jungle
0 / 5 / 10
35.7% KP
13,334
12.2% share
11,661g
223 CS · 6.8/m
Kunai#1127
Akali · Mid
12 / 8 / 5
60.7% KP
29,236
26.7% share
14,165g
220 CS · 6.7/m
ytzz#2426
Ashe · ADC
11 / 3 / 6
60.7% KP
37,420
34.2% share
19,804g
344 CS · 10.5/m
knagai323#5376
Seraphine · Support
0 / 7 / 14
50% KP
10,184
9.3% share
8,902g
26 CS · 0.8/m
Red side
DefeatOfficialソナ男dism#2026
Gnar · Top
1 / 7 / 7
30.8% KP
22,803
19.7% share
11,505g
254 CS · 7.8/m
YamiCarry#bao
Lee Sin · Jungle
7 / 4 / 6
50% KP
18,682
16.1% share
13,357g
194 CS · 5.9/m
N 3#JP1
Vex · Mid
15 / 7 / 8
88.5% KP
47,483
40.9% share
15,551g
231 CS · 7.1/m
ASAP#AWGE
Kalista · ADC
3 / 6 / 4
26.9% KP
21,106
18.2% share
14,480g
307 CS · 9.4/m
Exlulu#7271
Soraka · Support
0 / 4 / 15
57.7% KP
5,916
5.1% share
8,576g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
