Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 42 days ago
12 / 4 / 13
K / D / A
65.8%
Kill participation
1,038.1
Damage / min
15,043g
651.7 gold / min
34
10 placed · 5 cleared
188
8.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryszdx#1971
Gragas · Top
2 / 3 / 7
23.7% KP
13,977
14.6% share
9,297g
186 CS · 8.1/m
Officialソナ男dism#2026
Jayce · Jungle
12 / 4 / 13
65.8% KP
23,963
25% share
15,043g
188 CS · 8.1/m
ゆった#JP1
Zed · Mid
13 / 5 / 9
57.9% KP
31,191
32.5% share
13,731g
190 CS · 8.2/m
Progressing#1123
Syndra · ADC
7 / 2 / 8
39.5% KP
15,606
16.2% share
11,418g
175 CS · 7.6/m
Sombra#jp8
Neeko · Support
4 / 4 / 19
60.5% KP
11,300
11.8% share
8,669g
37 CS · 1.6/m
Red side
Defeatリンク#JP1
Mordekaiser · Top
1 / 6 / 1
11.1% KP
8,267
15.2% share
7,102g
164 CS · 7.1/m
くむお#JP1
Lee Sin · Jungle
2 / 8 / 8
55.6% KP
10,809
19.9% share
8,260g
113 CS · 4.9/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
10 / 10 / 3
72.2% KP
20,180
37.1% share
11,860g
144 CS · 6.2/m
GraceEye#DMC神台
Yasuo · ADC
5 / 7 / 3
44.4% KP
10,594
19.5% share
9,917g
199 CS · 8.6/m
υ е#467
Rakan · Support
0 / 7 / 6
33.3% KP
4,588
8.4% share
5,650g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
