Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 42 days ago
6 / 9 / 1
K / D / A
50%
Kill participation
453.9
Damage / min
10,773g
457.5 gold / min
27
12 placed · 3 cleared
189
8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゆった#JP1
Renekton · Top
2 / 3 / 6
27.6% KP
12,192
16.2% share
7,983g
165 CS · 7/m
ニューキングハナハナV#ハナ専
Jayce · Jungle
7 / 3 / 12
65.5% KP
16,774
22.3% share
13,659g
199 CS · 8.5/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
15 / 1 / 4
65.5% KP
27,230
36.3% share
15,451g
224 CS · 9.5/m
chico#JP1
Xayah · ADC
5 / 4 / 3
27.6% KP
14,285
19% share
11,060g
234 CS · 9.9/m
I hate AP ADC#1594
Seraphine · Support
0 / 3 / 12
41.4% KP
4,600
6.1% share
6,505g
31 CS · 1.3/m
Red side
DefeatProgressing#1123
Gnar · Top
3 / 5 / 1
28.6% KP
15,609
33.7% share
9,814g
210 CS · 8.9/m
しゃろ#おむすび
Shaco · Jungle
1 / 4 / 1
14.3% KP
5,551
12% share
8,401g
189 CS · 8/m
Officialソナ男dism#2026
Locke · Mid
6 / 9 / 1
50% KP
10,689
23.1% share
10,773g
189 CS · 8/m
Blue eyes#2026
Kai'Sa · ADC
4 / 4 / 0
28.6% KP
7,377
15.9% share
10,302g
189 CS · 8/m
Sombra#jp8
Sylas · Support
0 / 7 / 7
50% KP
7,146
15.4% share
6,244g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
