Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 41 days ago
6 / 7 / 10
K / D / A
44.4%
Kill participation
729.2
Damage / min
10,047g
459.8 gold / min
20
9 placed · 1 cleared
186
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
K'Sante · Top
3 / 6 / 3
31.6% KP
12,825
23.9% share
9,526g
190 CS · 8.7/m
range top only#happy
Talon · Jungle
6 / 8 / 2
42.1% KP
10,099
18.8% share
11,411g
150 CS · 6.9/m
buchikorosu#123
Yasuo · Mid
1 / 7 / 3
21.1% KP
8,782
16.4% share
8,231g
182 CS · 8.3/m
たいくつひと#JP1
Kai'Sa · ADC
2 / 7 / 5
36.8% KP
11,125
20.8% share
9,928g
178 CS · 8.1/m
ヨルシカ#KRfan
Pantheon · Support
7 / 8 / 2
47.4% KP
10,759
20.1% share
8,675g
44 CS · 2/m
Red side
Victory鉄砲玉#JP1
Twisted Fate · Top
9 / 4 / 7
44.4% KP
14,232
20% share
10,313g
129 CS · 5.9/m
GOD of 笹村#ONZED
Karthus · Jungle
10 / 1 / 10
55.6% KP
16,944
23.8% share
13,533g
208 CS · 9.5/m
Officialソナ男dism#2026
Jayce · Mid
6 / 7 / 10
44.4% KP
15,933
22.4% share
10,047g
186 CS · 8.5/m
桜木花道#HNst
Vayne · ADC
8 / 4 / 5
36.1% KP
10,563
14.8% share
11,603g
153 CS · 7/m
エビルリフト#JP1
Vi · Support
3 / 3 / 18
58.3% KP
13,531
19% share
8,158g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
