Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 41 days ago
3 / 10 / 3
K / D / A
37.5%
Kill participation
903.2
Damage / min
11,607g
392.1 gold / min
33
15 placed · 3 cleared
228
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatごま油#ゴマ油
Gnar · Top
4 / 6 / 4
50% KP
22,770
24.4% share
10,883g
201 CS · 6.8/m
アルティメットニーコ#NEEKO
Zac · Jungle
2 / 6 / 4
37.5% KP
8,111
8.7% share
9,867g
173 CS · 5.8/m
Officialソナ男dism#2026
Orianna · Mid
3 / 10 / 3
37.5% KP
26,736
28.6% share
11,607g
228 CS · 7.7/m
Yuhi#045
Ezreal · ADC
6 / 6 / 3
56.3% KP
24,187
25.9% share
13,280g
255 CS · 8.6/m
いちにち六試合#まで7
Maokai · Support
1 / 9 / 8
56.3% KP
11,650
12.5% share
8,024g
30 CS · 1/m
Red side
Victoryshottaka#JP1
Urgot · Top
6 / 5 / 7
36.1% KP
32,886
24.2% share
13,163g
232 CS · 7.8/m
Yasuri#JP1
Cho'Gath · Jungle
5 / 3 / 8
36.1% KP
16,421
12.1% share
11,791g
214 CS · 7.2/m
腑抜け野郎#444
Malzahar · Mid
13 / 2 / 10
63.9% KP
29,831
22% share
15,129g
259 CS · 8.8/m
Kaisa#JP3
Varus · ADC
10 / 5 / 8
50% KP
30,272
22.3% share
15,259g
246 CS · 8.3/m
buchikorosu#123
Xerath · Support
2 / 1 / 17
52.8% KP
26,210
19.3% share
9,471g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
