Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 40 days ago
8 / 10 / 8
K / D / A
59.3%
Kill participation
1,111.1
Damage / min
10,770g
400.4 gold / min
27
9 placed · 3 cleared
185
6.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
K'Sante · Top
10 / 2 / 5
53.6% KP
25,786
26.5% share
13,454g
206 CS · 7.7/m
cbd#vdgbh
Rengar · Jungle
2 / 10 / 5
25% KP
11,862
12.2% share
9,253g
166 CS · 6.2/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
14 / 6 / 3
60.7% KP
28,812
29.6% share
12,331g
179 CS · 6.7/m
minaponzu#JP1
Yunara · ADC
2 / 5 / 5
25% KP
27,341
28% share
13,673g
277 CS · 10.3/m
I hate AP ADC#1594
Renata Glasc · Support
0 / 5 / 11
39.3% KP
3,676
3.8% share
7,323g
28 CS · 1/m
Red side
Victory私の良い友達#5200
Riven · Top
3 / 7 / 4
25.9% KP
8,917
9.7% share
10,486g
181 CS · 6.7/m
bánh đậu xanh HP#kngon
Graves · Jungle
5 / 5 / 12
63% KP
22,195
24.2% share
11,962g
223 CS · 8.3/m
Officialソナ男dism#2026
Syndra · Mid
8 / 10 / 8
59.3% KP
29,888
32.6% share
10,770g
185 CS · 6.9/m
Tele#JP1
Nilah · ADC
7 / 3 / 9
59.3% KP
17,890
19.5% share
15,021g
225 CS · 8.4/m
Free HK#JP1
Elise · Support
4 / 4 / 10
51.9% KP
12,700
13.9% share
9,101g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
