Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 40 days ago
5 / 3 / 10
K / D / A
48.4%
Kill participation
547.6
Damage / min
9,899g
443.9 gold / min
23
5 placed · 2 cleared
163
7.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat東京ティーモ#JP1
Gangplank · Top
4 / 3 / 6
47.6% KP
13,682
20.2% share
9,502g
189 CS · 8.5/m
Akainu#971
Lee Sin · Jungle
8 / 5 / 4
57.1% KP
14,834
21.9% share
10,209g
158 CS · 7.1/m
熱心市民小王1#1006
Cassiopeia · Mid
3 / 9 / 4
33.3% KP
12,045
17.8% share
8,281g
174 CS · 7.8/m
SeAe#0711
Jhin · ADC
2 / 7 / 6
38.1% KP
11,803
17.4% share
8,370g
174 CS · 7.8/m
Meowo#ooooO
Neeko · Support
4 / 7 / 7
52.4% KP
15,470
22.8% share
6,808g
20 CS · 0.9/m
Red side
VictoryJP sanpo king#temo
Riven · Top
4 / 6 / 1
16.1% KP
10,507
13.6% share
8,942g
176 CS · 7.9/m
Officialソナ男dism#2026
Zac · Jungle
5 / 3 / 10
48.4% KP
12,211
15.8% share
9,899g
163 CS · 7.3/m
だいきいTwitch#089
Viktor · Mid
4 / 2 / 6
32.3% KP
14,168
18.3% share
9,011g
164 CS · 7.4/m
Color Your Night#wing
Kai'Sa · ADC
11 / 4 / 6
54.8% KP
24,390
31.5% share
14,412g
203 CS · 9.1/m
ZERO Sievert#JP2
Syndra · Support
7 / 6 / 12
61.3% KP
16,130
20.8% share
8,679g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
