Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 40 days ago
8 / 2 / 14
K / D / A
68.8%
Kill participation
824.8
Damage / min
12,660g
505.4 gold / min
24
9 placed · 2 cleared
232
9.3 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory歌に形はないけれど#0831
Zac · Top
3 / 5 / 5
25% KP
11,759
12.7% share
8,818g
161 CS · 6.4/m
我生吃你亲妈#2001
Naafiri · Jungle
13 / 3 / 11
75% KP
23,415
25.3% share
14,571g
192 CS · 7.7/m
Officialソナ男dism#2026
Orianna · Mid
8 / 2 / 14
68.8% KP
20,661
22.3% share
12,660g
232 CS · 9.3/m
尾中板井#JP1
Lucian · ADC
7 / 4 / 21
87.5% KP
29,088
31.4% share
13,937g
216 CS · 8.6/m
アリミル#1209
Nami · Support
1 / 5 / 28
90.6% KP
7,612
8.2% share
8,918g
18 CS · 0.7/m
Red side
DefeatNEONSIGN#4865
Gwen · Top
5 / 4 / 2
36.8% KP
17,934
24.3% share
10,731g
228 CS · 9.1/m
インド人#ぞうさん
Bel'Veth · Jungle
8 / 6 / 4
63.2% KP
15,952
21.7% share
12,990g
182 CS · 7.3/m
GraceEye#DMC神台
Yasuo · Mid
2 / 7 / 5
36.8% KP
13,195
17.9% share
10,435g
216 CS · 8.6/m
SeAe#0711
Yunara · ADC
3 / 9 / 3
31.6% KP
20,598
28% share
10,124g
175 CS · 7/m
腑抜け野郎#444
Karma · Support
1 / 6 / 8
47.4% KP
5,996
8.1% share
7,041g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
