Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 38 days ago
23 / 4 / 5
K / D / A
60.9%
Kill participation
1,510.9
Damage / min
15,370g
617.3 gold / min
34
11 placed · 1 cleared
189
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryryutan#0328
Sion · Top
7 / 1 / 13
43.5% KP
14,393
13.5% share
10,775g
160 CS · 6.4/m
RRRdesity#JP1
Rek'Sai · Jungle
6 / 1 / 17
50% KP
21,646
20.3% share
11,572g
162 CS · 6.5/m
Officialソナ男dism#2026
Locke · Mid
23 / 4 / 5
60.9% KP
37,622
35.3% share
15,370g
189 CS · 7.6/m
Aho American#BLEND
Ashe · ADC
6 / 7 / 14
43.5% KP
20,366
19.1% share
11,915g
168 CS · 6.7/m
your ex lover#2303
Bard · Support
4 / 2 / 22
56.5% KP
12,544
11.8% share
9,400g
25 CS · 1/m
Red side
Defeatflash#43960
Yone · Top
3 / 11 / 3
40% KP
18,205
23.2% share
9,842g
140 CS · 5.6/m
上海女巫馆#witch
Talon · Jungle
4 / 9 / 3
46.7% KP
14,816
18.9% share
9,925g
153 CS · 6.1/m
アルティメットニーコ#NEEKO
Zac · Mid
0 / 9 / 2
13.3% KP
6,251
8% share
6,402g
121 CS · 4.9/m
a101385#856
Zeri · ADC
8 / 9 / 1
60% KP
33,973
43.3% share
13,948g
223 CS · 9/m
nami#24867
Ivern · Support
0 / 8 / 10
66.7% KP
5,205
6.6% share
6,529g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
