Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 36 days ago
3 / 5 / 22
K / D / A
65.8%
Kill participation
270.1
Damage / min
10,858g
308 gold / min
132
65 placed · 13 cleared
32
0.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBLG Xun#비가 와요
Talon · Top
8 / 13 / 4
34.3% KP
44,588
19.9% share
14,939g
266 CS · 7.5/m
vyke#2013
Sylas · Jungle
9 / 4 / 15
68.6% KP
57,092
25.5% share
16,611g
274 CS · 7.8/m
焼きそばパンMID#2K1M
Annie · Mid
4 / 11 / 15
54.3% KP
37,980
16.9% share
14,242g
227 CS · 6.4/m
エスパス日拓西武新宿駅前店#77777
Aurelion Sol · ADC
11 / 4 / 11
62.9% KP
67,396
30.1% share
17,406g
271 CS · 7.7/m
new number#suit
Poppy · Support
3 / 6 / 17
57.1% KP
17,158
7.7% share
10,146g
31 CS · 0.9/m
Red side
Victorylikezeka#ゼ カ
Dr. Mundo · Top
7 / 6 / 2
23.7% KP
44,817
29.5% share
17,183g
303 CS · 8.6/m
No Face#815
Shyvana · Jungle
9 / 5 / 14
60.5% KP
30,845
20.3% share
17,198g
290 CS · 8.2/m
しろい#snow
Ekko · Mid
10 / 13 / 8
47.4% KP
42,218
27.8% share
14,694g
193 CS · 5.5/m
Blue eyes#2026
Yunara · ADC
9 / 7 / 12
55.3% KP
24,630
16.2% share
19,848g
323 CS · 9.2/m
Officialソナ男dism#2026
Rell · Support
3 / 5 / 22
65.8% KP
9,522
6.3% share
10,858g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
