Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 36 days ago
6 / 3 / 8
K / D / A
66.7%
Kill participation
981.8
Damage / min
14,974g
498.6 gold / min
25
9 placed · 4 cleared
261
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryふぃすてぃ#0329
Fiddlesticks · Top
5 / 6 / 9
48.3% KP
25,600
20.5% share
11,152g
186 CS · 6.2/m
焼きそばパンMID#2K1M
Ekko · Jungle
13 / 3 / 10
79.3% KP
36,610
29.4% share
18,144g
251 CS · 8.4/m
ZERO Sievert#JP2
Brand · Mid
2 / 6 / 10
41.4% KP
17,928
14.4% share
10,135g
181 CS · 6/m
heoyonghan#JP1
Aphelios · ADC
8 / 3 / 11
65.5% KP
37,258
29.9% share
16,148g
267 CS · 8.9/m
aburage3#JP1
Rell · Support
1 / 3 / 22
79.3% KP
7,208
5.8% share
9,345g
29 CS · 1/m
Red side
Defeatvyke#2013
Dr. Mundo · Top
3 / 6 / 9
57.1% KP
28,340
29.2% share
10,584g
189 CS · 6.3/m
Oratnek eVa#8192
Talon · Jungle
7 / 6 / 4
52.4% KP
17,201
17.7% share
11,736g
186 CS · 6.2/m
Officialソナ男dism#2026
Orianna · Mid
6 / 3 / 8
66.7% KP
29,486
30.3% share
14,974g
261 CS · 8.7/m
くむお#JP1
Kai'Sa · ADC
4 / 6 / 7
52.4% KP
15,292
15.7% share
13,936g
270 CS · 9/m
Odot Ioa#JP1
Nautilus · Support
1 / 8 / 7
38.1% KP
6,869
7.1% share
7,454g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
