Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 35 days ago
10 / 3 / 3
K / D / A
41.9%
Kill participation
833.9
Damage / min
13,150g
517 gold / min
30
13 placed · 0 cleared
243
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory今臣戰船 尙有十二#李舜臣
Olaf · Top
1 / 4 / 4
16.1% KP
13,249
16.1% share
12,153g
240 CS · 9.4/m
Nhót#0892
Kayn · Jungle
15 / 5 / 5
64.5% KP
25,551
31.1% share
15,663g
213 CS · 8.4/m
Officialソナ男dism#2026
Locke · Mid
10 / 3 / 3
41.9% KP
21,208
25.8% share
13,150g
243 CS · 9.6/m
清風様#VNadc
Zeri · ADC
3 / 3 / 7
32.3% KP
12,315
15% share
13,909g
265 CS · 10.4/m
BTS JHIN#JP4
Jhin · Support
2 / 3 / 8
32.3% KP
9,868
12% share
7,991g
32 CS · 1.3/m
Red side
Defeat黒神話の吗喽#均衡猴
Shen · Top
1 / 8 / 4
29.4% KP
16,476
22.3% share
8,456g
185 CS · 7.3/m
ご注文はゼドですか#ポポロン
Qiyana · Jungle
8 / 7 / 3
64.7% KP
18,424
24.9% share
13,400g
169 CS · 6.6/m
8114149#419
Tristana · Mid
6 / 5 / 1
41.2% KP
14,391
19.4% share
11,423g
220 CS · 8.7/m
Silly man#JP1
Heimerdinger · ADC
0 / 7 / 5
29.4% KP
14,553
19.7% share
11,269g
229 CS · 9/m
JIWOO#0224
Neeko · Support
2 / 4 / 3
29.4% KP
10,189
13.8% share
6,698g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
