Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 35 days ago
3 / 5 / 3
K / D / A
31.6%
Kill participation
572.1
Damage / min
9,726g
372.4 gold / min
21
10 placed · 3 cleared
216
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRetirement#Alta
Pantheon · Top
4 / 5 / 9
36.1% KP
20,342
20.1% share
10,873g
172 CS · 6.6/m
じゅうまんまんボルト#ピカチュウ
Rek'Sai · Jungle
12 / 3 / 8
55.6% KP
22,781
22.6% share
13,529g
164 CS · 6.3/m
bikkusu#JP1
Annie · Mid
6 / 7 / 11
47.2% KP
24,976
24.7% share
10,954g
155 CS · 5.9/m
No Face#815
Jhin · ADC
9 / 0 / 10
52.8% KP
17,941
17.8% share
15,591g
249 CS · 9.5/m
ぶーーん#buta
Bard · Support
5 / 4 / 20
69.4% KP
14,953
14.8% share
9,902g
5 CS · 0.2/m
Red side
Defeatあいうえおかきくけこさしすせそ#たちつてと
Yorick · Top
3 / 6 / 5
42.1% KP
21,030
26.8% share
10,854g
201 CS · 7.7/m
ご注文はゼドですか#ポポロン
Lee Sin · Jungle
10 / 9 / 6
84.2% KP
23,474
29.9% share
12,348g
144 CS · 5.5/m
Officialソナ男dism#2026
Aurora · Mid
3 / 5 / 3
31.6% KP
14,942
19% share
9,726g
216 CS · 8.3/m
CGA Yoshi#King
Tristana · ADC
1 / 7 / 3
21.1% KP
11,907
15.2% share
9,186g
174 CS · 6.7/m
kiyomi#8434
Blitzcrank · Support
2 / 9 / 5
36.8% KP
7,167
9.1% share
7,151g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
