Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 34 days ago
21 / 4 / 7
K / D / A
62.2%
Kill participation
1,588.7
Damage / min
18,215g
668 gold / min
21
5 placed · 3 cleared
271
9.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアカネ#JP7
Singed · Top
3 / 8 / 8
47.8% KP
21,916
20.9% share
11,049g
186 CS · 6.8/m
アイカワユズ#てっちゃん
Talon · Jungle
7 / 10 / 5
52.2% KP
18,751
17.9% share
12,945g
187 CS · 6.9/m
子持ち会社員#atfil
Nasus · Mid
1 / 8 / 3
17.4% KP
10,143
9.7% share
8,660g
169 CS · 6.2/m
JIWOO#0224
Yunara · ADC
10 / 8 / 8
78.3% KP
44,910
42.9% share
17,193g
222 CS · 8.1/m
井上琉羽#6870
Karma · Support
2 / 11 / 6
34.8% KP
8,910
8.5% share
8,043g
48 CS · 1.8/m
Red side
Victoryボコボコの岩場に乾杯#3774
Anivia · Top
6 / 7 / 11
37.8% KP
19,504
14.5% share
11,222g
204 CS · 7.5/m
おおはしこはし#Farm
Elise · Jungle
7 / 2 / 16
51.1% KP
24,284
18.1% share
14,604g
237 CS · 8.7/m
Officialソナ男dism#2026
Jayce · Mid
21 / 4 / 7
62.2% KP
43,318
32.2% share
18,215g
271 CS · 9.9/m
saikoro700#11111
Swain · ADC
4 / 5 / 16
44.4% KP
17,593
13.1% share
11,585g
157 CS · 5.8/m
37225#JP1
Senna · Support
7 / 5 / 28
77.8% KP
29,622
22.1% share
11,942g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
