Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 34 days ago
2 / 8 / 1
K / D / A
27.3%
Kill participation
436.4
Damage / min
7,935g
381.8 gold / min
16
8 placed · 2 cleared
176
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory風の歌を聴け#JP1
Teemo · Top
4 / 4 / 1
19.2% KP
12,789
20.2% share
7,700g
143 CS · 6.9/m
SUNSH#0329
Shaco · Jungle
7 / 3 / 5
46.2% KP
8,675
13.7% share
9,543g
158 CS · 7.6/m
Blue Amber#Ahya
Yone · Mid
10 / 1 / 1
42.3% KP
25,459
40.3% share
13,849g
234 CS · 11.3/m
CGA Yoshi#King
Tristana · ADC
5 / 1 / 2
26.9% KP
11,263
17.8% share
9,970g
179 CS · 8.6/m
odessa1#JP132
Nautilus · Support
0 / 2 / 10
38.5% KP
5,040
8% share
5,792g
29 CS · 1.4/m
Red side
Defeatひめの#1234
Cassiopeia · Top
2 / 6 / 3
45.5% KP
9,213
19.8% share
7,517g
174 CS · 8.4/m
いちにち六試合#まで7
Maokai · Jungle
2 / 3 / 5
63.6% KP
8,807
19% share
8,330g
109 CS · 5.2/m
Officialソナ男dism#2026
Locke · Mid
2 / 8 / 1
27.3% KP
9,070
19.5% share
7,935g
176 CS · 8.5/m
Progressing#1123
Corki · ADC
4 / 3 / 0
36.4% KP
10,891
23.5% share
9,708g
167 CS · 8/m
BTS JHIN#JP4
Jhin · Support
1 / 6 / 5
54.5% KP
8,453
18.2% share
5,669g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
