Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 33 days ago
0 / 7 / 4
K / D / A
14.8%
Kill participation
329.7
Damage / min
11,579g
437.5 gold / min
20
9 placed · 1 cleared
249
9.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNo smite#0606
Ekko · Top
14 / 1 / 4
66.7% KP
29,832
35.7% share
15,641g
195 CS · 7.4/m
黒神話の吗喽#均衡猴
Wukong · Jungle
7 / 4 / 8
55.6% KP
13,463
16.1% share
12,375g
180 CS · 6.8/m
Officialソナ男dism#2026
Tristana · Mid
0 / 7 / 4
14.8% KP
8,727
10.4% share
11,579g
249 CS · 9.4/m
GIO#3rwqe
Yunara · ADC
5 / 6 / 12
63% KP
23,024
27.5% share
13,902g
226 CS · 8.5/m
JIWOO#0224
Lulu · Support
1 / 4 / 18
70.4% KP
8,618
10.3% share
8,441g
28 CS · 1.1/m
Red side
Defeatスモルダーの逆鱗に触れる#ガナリー
Malphite · Top
3 / 5 / 4
31.8% KP
10,724
12.3% share
9,776g
191 CS · 7.2/m
総武線5番ホーム#JP1
Karthus · Jungle
9 / 5 / 7
72.7% KP
30,307
34.8% share
12,985g
236 CS · 8.9/m
エビルリフト#JP1
Jayce · Mid
4 / 4 / 5
40.9% KP
21,038
24.1% share
10,522g
216 CS · 8.2/m
ytzz#2426
Kalista · ADC
4 / 7 / 4
36.4% KP
16,296
18.7% share
11,897g
229 CS · 8.7/m
夏菜 やまとTwitch#Vtube
Thresh · Support
2 / 6 / 11
59.1% KP
8,765
10.1% share
7,650g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
