Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 33 days ago
5 / 7 / 0
K / D / A
38.5%
Kill participation
766
Damage / min
7,407g
365.5 gold / min
15
7 placed · 1 cleared
136
6.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory亜紀Aki#JP7
Singed · Top
3 / 0 / 10
38.2% KP
10,207
14.5% share
7,971g
157 CS · 7.7/m
パルダス#123
Lee Sin · Jungle
7 / 2 / 7
41.2% KP
11,778
16.7% share
9,414g
139 CS · 6.9/m
buchikorosu#123
Sylas · Mid
10 / 4 / 3
38.2% KP
18,782
26.6% share
9,066g
143 CS · 7.1/m
Veraku#0717
Riven · ADC
13 / 5 / 8
61.8% KP
24,105
34.1% share
14,014g
156 CS · 7.7/m
enol#404
Soraka · Support
1 / 2 / 24
73.5% KP
5,748
8.1% share
7,438g
16 CS · 0.8/m
Red side
Defeat東京ティーモ#JP1
Gangplank · Top
0 / 4 / 2
15.4% KP
9,476
14.2% share
7,609g
172 CS · 8.5/m
BLG Xun#비가 와요
Nidalee · Jungle
1 / 8 / 3
30.8% KP
9,107
13.6% share
6,395g
106 CS · 5.2/m
Officialソナ男dism#2026
Locke · Mid
5 / 7 / 0
38.5% KP
15,525
23.2% share
7,407g
136 CS · 6.7/m
Blue eyes#2026
Yunara · ADC
7 / 8 / 1
61.5% KP
21,999
32.9% share
9,996g
154 CS · 7.6/m
你竟然输给了肥胖的我#接受吧
Neeko · Support
0 / 7 / 6
46.2% KP
10,815
16.2% share
5,340g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
