Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 33 days ago
12 / 6 / 10
K / D / A
50%
Kill participation
1,185.9
Damage / min
16,240g
593.8 gold / min
34
6 placed · 5 cleared
215
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLikeMe#JP1
Kled · Top
9 / 6 / 8
38.6% KP
20,373
16.5% share
12,353g
198 CS · 7.2/m
Officialソナ男dism#2026
Jayce · Jungle
12 / 6 / 10
50% KP
32,433
26.2% share
16,240g
215 CS · 7.9/m
buchikorosu#123
Diana · Mid
12 / 5 / 13
56.8% KP
33,424
27% share
15,493g
222 CS · 8.1/m
Z世代#3377
Ashe · ADC
2 / 5 / 16
40.9% KP
13,028
10.5% share
11,726g
153 CS · 5.6/m
しろい#snow
Ekko · Support
9 / 7 / 21
68.2% KP
24,464
19.8% share
11,620g
20 CS · 0.7/m
Red side
DefeatsYuuus#JP1
Ambessa · Top
4 / 4 / 5
31% KP
17,220
17% share
11,398g
242 CS · 8.8/m
Progressing#1123
Cho'Gath · Jungle
4 / 11 / 10
48.3% KP
14,295
14.2% share
10,166g
136 CS · 5/m
Mokurooo#NKG
Talon · Mid
10 / 12 / 6
55.2% KP
28,076
27.8% share
14,649g
227 CS · 8.3/m
محمد#9904
Yunara · ADC
10 / 10 / 5
51.7% KP
30,525
30.2% share
14,849g
211 CS · 7.7/m
清風様#VNadc
Seraphine · Support
1 / 7 / 16
58.6% KP
10,897
10.8% share
8,355g
58 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
