Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 33 days ago
8 / 8 / 16
K / D / A
63.2%
Kill participation
941.9
Damage / min
18,023g
577.7 gold / min
43
5 placed · 19 cleared
265
8.5 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatさんまだいすきマン#7790
Darius · Top
1 / 11 / 6
35% KP
10,302
10.6% share
9,586g
183 CS · 5.9/m
senzawa#JP1
Graves · Jungle
4 / 5 / 10
70% KP
21,217
21.9% share
13,154g
213 CS · 6.8/m
Recap#125
Annie · Mid
7 / 7 / 4
55% KP
23,330
24% share
14,385g
239 CS · 7.7/m
イエーイ#cnm1
Tristana · ADC
7 / 10 / 5
60% KP
26,955
27.8% share
17,137g
283 CS · 9.1/m
グレイラースZ#JP1
Shaco · Support
1 / 6 / 11
60% KP
15,209
15.7% share
8,391g
30 CS · 1/m
Red side
Victorybuchikorosu#123
Irelia · Top
17 / 6 / 8
65.8% KP
34,014
33.4% share
18,194g
270 CS · 8.7/m
Daisuke Hori#30分
Lee Sin · Jungle
10 / 1 / 12
57.9% KP
24,576
24.2% share
16,157g
240 CS · 7.7/m
からむーちょ#JP111
Malzahar · Mid
1 / 3 / 6
18.4% KP
7,850
7.7% share
10,812g
222 CS · 7.1/m
Officialソナ男dism#2026
Zeri · ADC
8 / 8 / 16
63.2% KP
29,386
28.9% share
18,023g
265 CS · 8.5/m
かなう#burin
Yuumi · Support
2 / 2 / 26
73.7% KP
5,917
5.8% share
10,589g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
