Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 32 days ago
9 / 8 / 12
K / D / A
43.8%
Kill participation
1,103.3
Damage / min
19,481g
552.4 gold / min
21
4 placed · 4 cleared
309
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat男儿不展凌云志#21953
Jax · Top
10 / 14 / 7
38.6% KP
40,164
20.1% share
15,922g
213 CS · 6/m
golichanZ#leeee
Shaco · Jungle
7 / 5 / 14
47.7% KP
34,734
17.4% share
15,870g
268 CS · 7.6/m
buchikorosu#123
Twisted Fate · Mid
10 / 9 / 15
56.8% KP
36,313
18.2% share
17,673g
253 CS · 7.2/m
xDwill#554
Swain · ADC
10 / 9 / 18
63.6% KP
52,934
26.5% share
16,496g
249 CS · 7.1/m
TheAfterMatt#JP1
Senna · Support
7 / 11 / 21
63.6% KP
35,338
17.7% share
14,206g
70 CS · 2/m
Red side
Victorylize#8442
Malphite · Top
6 / 7 / 15
43.8% KP
44,202
23.8% share
12,593g
153 CS · 4.3/m
Novita#JP1
Briar · Jungle
27 / 11 / 3
62.5% KP
52,747
28.4% share
24,415g
268 CS · 7.6/m
子持ち会社員#atfil
Nasus · Mid
6 / 6 / 13
39.6% KP
32,588
17.5% share
15,877g
223 CS · 6.3/m
Officialソナ男dism#2026
Zeri · ADC
9 / 8 / 12
43.8% KP
38,908
20.9% share
19,481g
309 CS · 8.8/m
Fromzerogravity#0001
Sona · Support
0 / 12 / 25
52.1% KP
17,345
9.3% share
10,262g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
