Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 32 days ago
2 / 10 / 5
K / D / A
43.8%
Kill participation
918.4
Damage / min
10,808g
396.6 gold / min
19
8 placed · 3 cleared
210
7.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryしゅんた1106#JP1
Shen · Top
4 / 3 / 15
42.2% KP
27,891
21% share
11,706g
212 CS · 7.8/m
貯金大変#gimu
Shaco · Jungle
13 / 4 / 7
44.4% KP
17,537
13.2% share
14,183g
200 CS · 7.3/m
buchikorosu#123
LeBlanc · Mid
17 / 2 / 5
48.9% KP
33,327
25.1% share
13,927g
181 CS · 6.6/m
xDwill#554
Lucian · ADC
10 / 6 / 22
71.1% KP
48,571
36.6% share
16,774g
219 CS · 8/m
enol#404
Thresh · Support
1 / 2 / 31
71.1% KP
5,494
4.1% share
8,975g
26 CS · 1/m
Red side
Defeatたおるけっと#taoru
Nasus · Top
1 / 4 / 3
25% KP
17,034
17.3% share
10,385g
213 CS · 7.8/m
AOOOA#1111
Nidalee · Jungle
5 / 10 / 5
62.5% KP
23,930
24.3% share
12,224g
159 CS · 5.8/m
NEONSIGN#4865
Galio · Mid
3 / 11 / 3
37.5% KP
14,141
14.4% share
8,674g
135 CS · 5/m
Officialソナ男dism#2026
Ezreal · ADC
2 / 10 / 5
43.8% KP
25,026
25.4% share
10,808g
210 CS · 7.7/m
ShoeBlLL#tw2
Lux · Support
5 / 10 / 8
81.3% KP
18,261
18.6% share
10,476g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
