Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 32 days ago
5 / 4 / 17
K / D / A
53.7%
Kill participation
1,459.2
Damage / min
13,709g
430.4 gold / min
36
12 placed · 5 cleared
262
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat亜希子#JP1
Singed · Top
7 / 11 / 2
47.4% KP
26,826
24.4% share
12,876g
222 CS · 7/m
TAEKWONUDYR#UDYR
Udyr · Jungle
2 / 10 / 6
42.1% KP
16,104
14.7% share
11,304g
195 CS · 6.1/m
GGarizz#ゴリラ
Anivia · Mid
2 / 5 / 5
36.8% KP
15,752
14.3% share
11,934g
235 CS · 7.4/m
ASAP#AWGE
Zeri · ADC
8 / 10 / 6
73.7% KP
43,175
39.3% share
17,773g
332 CS · 10.4/m
かなう#burin
Yuumi · Support
0 / 5 / 17
89.5% KP
8,007
7.3% share
8,593g
3 CS · 0.1/m
Red side
Victoryばにら味の#UNCHI
K'Sante · Top
7 / 4 / 16
56.1% KP
22,688
15.1% share
13,381g
228 CS · 7.2/m
loselinelosegame#999
Briar · Jungle
21 / 3 / 6
65.9% KP
40,295
26.8% share
21,843g
274 CS · 8.6/m
Officialソナ男dism#2026
Syndra · Mid
5 / 4 / 17
53.7% KP
46,476
30.9% share
13,709g
262 CS · 8.2/m
ブリーチは面白い#JP01
Yunara · ADC
8 / 4 / 12
48.8% KP
35,651
23.7% share
17,171g
273 CS · 8.6/m
ぶーーん#buta
Lulu · Support
0 / 5 / 25
61% KP
5,311
3.5% share
9,955g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
