Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 32 days ago
9 / 3 / 8
K / D / A
54.8%
Kill participation
1,093.4
Damage / min
13,916g
478.8 gold / min
25
12 placed · 4 cleared
262
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUSAGI#ヤ ハ
Olaf · Top
7 / 13 / 2
30% KP
21,824
22% share
11,378g
179 CS · 6.2/m
vinaka#009
Naafiri · Jungle
6 / 6 / 5
36.7% KP
19,677
19.8% share
12,078g
203 CS · 7/m
TPW 1#EUW
Ekko · Mid
4 / 4 / 5
30% KP
18,583
18.7% share
11,099g
227 CS · 7.8/m
夏菜やまとの弟#Twtv
Katarina · ADC
10 / 4 / 6
53.3% KP
28,625
28.8% share
14,337g
210 CS · 7.2/m
ゴグマ#JP2
Leona · Support
3 / 4 / 12
50% KP
10,689
10.8% share
8,524g
33 CS · 1.1/m
Red side
Victory尾中板井#JP1
Ambessa · Top
14 / 8 / 3
54.8% KP
40,917
34.8% share
16,132g
229 CS · 7.9/m
November Rain#0512
Qiyana · Jungle
5 / 7 / 6
35.5% KP
23,171
19.7% share
13,574g
203 CS · 7/m
Officialソナ男dism#2026
Orianna · Mid
9 / 3 / 8
54.8% KP
31,781
27.1% share
13,916g
262 CS · 9/m
Locked In#ASUKA
Jinx · ADC
3 / 7 / 6
29% KP
10,746
9.1% share
12,452g
217 CS · 7.5/m
Free HK#JP1
Tahm Kench · Support
0 / 5 / 10
32.3% KP
10,833
9.2% share
7,935g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
