Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 32 days ago
3 / 7 / 6
K / D / A
32.1%
Kill participation
1,193.6
Damage / min
11,674g
461.7 gold / min
25
12 placed · 2 cleared
232
9.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAllen Iverson 03#JP1
Kled · Top
7 / 7 / 7
37.8% KP
25,092
25.2% share
11,497g
175 CS · 6.9/m
Lilniina#zzz
Sylas · Jungle
5 / 11 / 11
43.2% KP
16,787
16.9% share
10,820g
138 CS · 5.5/m
遥暉 F セイエイ#KPW
Nasus · Mid
3 / 3 / 14
45.9% KP
15,495
15.6% share
10,694g
169 CS · 6.7/m
イエーイ#cnm1
Tristana · ADC
22 / 4 / 3
67.6% KP
36,632
36.9% share
19,053g
190 CS · 7.5/m
υ е#467
Yuumi · Support
0 / 3 / 25
67.6% KP
5,395
5.4% share
8,247g
20 CS · 0.8/m
Red side
Defeat男儿不展凌云志#21953
Sett · Top
0 / 11 / 7
25% KP
13,736
14% share
6,958g
129 CS · 5.1/m
GADORO#2222
Kindred · Jungle
12 / 8 / 6
64.3% KP
28,871
29.4% share
13,054g
174 CS · 6.9/m
Officialソナ男dism#2026
Yone · Mid
3 / 7 / 6
32.1% KP
30,178
30.8% share
11,674g
232 CS · 9.2/m
夏菜やまとの弟#Twtv
Katarina · ADC
10 / 5 / 3
46.4% KP
17,740
18.1% share
12,419g
192 CS · 7.6/m
uma#ウマー
Seraphine · Support
3 / 7 / 14
60.7% KP
7,568
7.7% share
8,824g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
