Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 32 days ago
9 / 9 / 9
K / D / A
54.5%
Kill participation
959.2
Damage / min
14,367g
439.8 gold / min
46
16 placed · 7 cleared
255
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShn1#Shini
Fiora · Top
7 / 10 / 3
21.7% KP
29,957
18.2% share
12,713g
201 CS · 6.2/m
1212121#JP2
Kha'Zix · Jungle
18 / 8 / 9
58.7% KP
45,656
27.8% share
21,450g
244 CS · 7.5/m
NoobNanaAil#JP1
Viktor · Mid
7 / 7 / 15
47.8% KP
31,489
19.2% share
14,904g
240 CS · 7.3/m
ブリーチは面白い#JP01
Ziggs · ADC
10 / 2 / 11
45.7% KP
42,879
26.1% share
18,417g
298 CS · 9.1/m
젓가락#dd1
Elise · Support
4 / 6 / 11
32.6% KP
14,406
8.8% share
10,661g
46 CS · 1.4/m
Red side
Defeatひょろが山#ついっち
Irelia · Top
7 / 9 / 1
24.2% KP
28,663
27.4% share
16,649g
299 CS · 9.2/m
Lilniina#zzz
Quinn · Jungle
9 / 12 / 4
39.4% KP
18,651
17.8% share
14,550g
186 CS · 5.7/m
Officialソナ男dism#2026
Anivia · Mid
9 / 9 / 9
54.5% KP
31,333
29.9% share
14,367g
255 CS · 7.8/m
YYz#9475
Aurelion Sol · ADC
3 / 7 / 6
27.3% KP
14,843
14.2% share
12,149g
240 CS · 7.3/m
HMG CoA#11222
Locke · Support
5 / 9 / 9
42.4% KP
11,221
10.7% share
10,219g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
