Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 32 days ago
1 / 5 / 7
K / D / A
23.5%
Kill participation
486.1
Damage / min
10,839g
394.4 gold / min
17
10 placed · 2 cleared
234
8.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory光陣の使徒ムルムル#8724
Olaf · Top
9 / 2 / 11
58.8% KP
24,996
24.4% share
13,337g
230 CS · 8.4/m
アイカワユズ#てっちゃん
Talon · Jungle
19 / 2 / 3
64.7% KP
28,462
27.8% share
17,363g
247 CS · 9/m
Officialソナ男dism#2026
Anivia · Mid
1 / 5 / 7
23.5% KP
13,359
13% share
10,839g
234 CS · 8.5/m
イエーイ#cnm1
Tristana · ADC
5 / 8 / 10
44.1% KP
29,028
28.3% share
14,108g
199 CS · 7.2/m
Tako Yankee#1112
Braum · Support
0 / 3 / 16
47.1% KP
6,550
6.4% share
8,091g
25 CS · 0.9/m
Red side
DefeatV1 Mirei#v66
Jax · Top
2 / 9 / 4
30% KP
19,249
20.3% share
10,357g
186 CS · 6.8/m
Sippy#uwu
Qiyana · Jungle
6 / 8 / 4
50% KP
17,526
18.5% share
11,777g
184 CS · 6.7/m
buchikorosu#123
LeBlanc · Mid
8 / 5 / 3
55% KP
30,055
31.7% share
12,413g
207 CS · 7.5/m
소년가장원딜#태랑03
Yunara · ADC
4 / 5 / 6
50% KP
20,309
21.4% share
11,803g
236 CS · 8.6/m
泳ぎたいたい焼き#JP1
Nautilus · Support
0 / 7 / 9
45% KP
7,811
8.2% share
6,811g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
