Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 32 days ago
2 / 3 / 11
K / D / A
38.2%
Kill participation
840
Damage / min
9,975g
407.4 gold / min
14
7 placed · 1 cleared
186
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
K'Sante · Top
7 / 4 / 11
90% KP
21,453
27.6% share
11,748g
196 CS · 8/m
おおはしこはし#Farm
Nidalee · Jungle
4 / 4 / 5
45% KP
13,163
16.9% share
9,399g
165 CS · 6.7/m
buchikorosu#123
Zed · Mid
9 / 6 / 2
55% KP
25,510
32.8% share
12,384g
183 CS · 7.5/m
ルーンファクトリーが大好きだ#YRA
Yunara · ADC
0 / 9 / 4
20% KP
9,485
12.2% share
8,293g
145 CS · 5.9/m
wifeabuser42069#JP2
Swain · Support
0 / 11 / 4
20% KP
8,061
10.4% share
5,698g
24 CS · 1/m
Red side
Victory亜希子#JP1
Singed · Top
3 / 10 / 8
32.4% KP
12,182
12.3% share
8,066g
124 CS · 5.1/m
光陣の使徒ムルムル#8724
Shaco · Jungle
5 / 2 / 8
38.2% KP
10,183
10.3% share
10,408g
165 CS · 6.7/m
Officialソナ男dism#2026
Anivia · Mid
2 / 3 / 11
38.2% KP
20,565
20.8% share
9,975g
186 CS · 7.6/m
イエーイ#cnm1
Tristana · ADC
22 / 3 / 4
76.5% KP
41,431
41.9% share
20,162g
238 CS · 9.7/m
裏八寸#JP2
Syndra · Support
2 / 2 / 17
55.9% KP
14,629
14.8% share
8,748g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
