Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 31 days ago
7 / 6 / 7
K / D / A
50%
Kill participation
997.1
Damage / min
11,421g
469 gold / min
16
6 placed · 1 cleared
182
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Mordekaiser · Top
8 / 5 / 2
41.7% KP
33,029
40.9% share
9,977g
179 CS · 7.4/m
Kuroneko Ruri#Witch
Graves · Jungle
6 / 7 / 4
41.7% KP
13,426
16.6% share
10,836g
159 CS · 6.5/m
buchikorosu#123
Yasuo · Mid
8 / 4 / 2
41.7% KP
18,842
23.3% share
11,384g
202 CS · 8.3/m
何でもない#8563
Jhin · ADC
0 / 5 / 3
12.5% KP
8,620
10.7% share
8,401g
178 CS · 7.3/m
AOOOA#1111
Thresh · Support
2 / 7 / 6
33.3% KP
6,844
8.5% share
6,369g
26 CS · 1.1/m
Red side
VictoryxDwill#554
Kled · Top
2 / 10 / 8
35.7% KP
14,814
15.5% share
8,337g
156 CS · 6.4/m
輝く天才美少女氷川日菜るんっ#纱夜の愛妻
Ambessa · Jungle
8 / 4 / 10
64.3% KP
23,512
24.6% share
12,992g
197 CS · 8.1/m
Officialソナ男dism#2026
Annie · Mid
7 / 6 / 7
50% KP
24,279
25.4% share
11,421g
182 CS · 7.5/m
leave#209
Jinx · ADC
10 / 2 / 11
75% KP
25,248
26.4% share
15,805g
231 CS · 9.5/m
sYuuus#JP1
Nautilus · Support
1 / 2 / 14
53.6% KP
7,610
8% share
7,274g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
