Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 31 days ago
3 / 4 / 12
K / D / A
55.6%
Kill participation
1,087.8
Damage / min
12,041g
432.4 gold / min
35
10 placed · 3 cleared
244
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat집게리아 메롱시티#보글보글
Jayce · Top
1 / 5 / 0
4.8% KP
26,680
23.4% share
12,030g
267 CS · 9.6/m
sad little taka#JP1
Jarvan IV · Jungle
2 / 6 / 11
61.9% KP
17,075
15% share
10,035g
174 CS · 6.2/m
焼きそばパンMID#2K1M
Ekko · Mid
13 / 7 / 3
76.2% KP
39,301
34.4% share
14,291g
195 CS · 7/m
2000y#JP1
Xerath · ADC
2 / 5 / 9
52.4% KP
23,060
20.2% share
11,419g
233 CS · 8.4/m
mefyideru#JP1
Leona · Support
3 / 4 / 12
71.4% KP
7,981
7% share
8,121g
31 CS · 1.1/m
Red side
VictorysYuuus#JP1
Gragas · Top
4 / 0 / 6
37% KP
17,666
16.7% share
11,833g
254 CS · 9.1/m
なお美信者#0808
Aatrox · Jungle
6 / 7 / 9
55.6% KP
24,450
23.1% share
12,617g
209 CS · 7.5/m
Officialソナ男dism#2026
Anivia · Mid
3 / 4 / 12
55.6% KP
30,295
28.7% share
12,041g
244 CS · 8.8/m
いちにち六試合#まで7
Jinx · ADC
11 / 5 / 8
70.4% KP
21,213
20.1% share
15,080g
223 CS · 8/m
Enty#ENTP1
Nautilus · Support
3 / 5 / 16
70.4% KP
12,081
11.4% share
8,852g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
