Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 31 days ago
10 / 4 / 4
K / D / A
46.7%
Kill participation
1,283.1
Damage / min
13,254g
589.9 gold / min
20
8 placed · 2 cleared
210
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatにゃそ#JP1
Renekton · Top
3 / 3 / 0
30% KP
15,193
29.4% share
9,157g
151 CS · 6.7/m
JP1#suit
Jarvan IV · Jungle
3 / 9 / 4
70% KP
7,531
14.6% share
8,124g
131 CS · 5.8/m
Excellent Neeko#JP0
Mordekaiser · Mid
2 / 6 / 4
60% KP
13,297
25.7% share
7,567g
123 CS · 5.5/m
GGarizz#ゴリラ
Jhin · ADC
2 / 7 / 3
50% KP
10,429
20.2% share
9,486g
176 CS · 7.8/m
Enty#ENTP1
Rell · Support
0 / 5 / 6
60% KP
5,204
10.1% share
5,796g
25 CS · 1.1/m
Red side
Victoryduoするメス募集#1551
Cho'Gath · Top
9 / 1 / 5
46.7% KP
21,821
24.7% share
9,074g
139 CS · 6.2/m
いちにち六試合#まで7
Ivern · Jungle
2 / 1 / 18
66.7% KP
7,247
8.2% share
9,085g
113 CS · 5/m
Officialソナ男dism#2026
Tristana · Mid
10 / 4 / 4
46.7% KP
28,827
32.6% share
13,254g
210 CS · 9.3/m
てぃんとん#1017
Viktor · ADC
7 / 2 / 6
43.3% KP
19,514
22.1% share
11,143g
218 CS · 9.7/m
wafu#JP1
Nautilus · Support
2 / 2 / 14
53.3% KP
11,046
12.5% share
7,395g
42 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
