Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 30 days ago
10 / 3 / 10
K / D / A
51.3%
Kill participation
726.2
Damage / min
12,826g
460 gold / min
31
6 placed · 4 cleared
201
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNo smite#0606
Rumble · Top
3 / 4 / 4
36.8% KP
23,237
23.2% share
10,451g
212 CS · 7.6/m
ねすてぃー#7777
Ekko · Jungle
3 / 12 / 4
36.8% KP
11,169
11.2% share
10,963g
187 CS · 6.7/m
ぎょねこ#魚猫9
Zed · Mid
5 / 6 / 2
36.8% KP
24,134
24.1% share
11,931g
194 CS · 7/m
清風様#VNadc
Yunara · ADC
5 / 10 / 8
68.4% KP
26,385
26.4% share
14,394g
216 CS · 7.7/m
woossub#woo
Annie · Support
3 / 7 / 11
73.7% KP
15,053
15.1% share
8,420g
38 CS · 1.4/m
Red side
VictoryKrysten Ritter#9999
Gangplank · Top
7 / 3 / 9
41% KP
16,724
15.4% share
13,899g
236 CS · 8.5/m
虫ハンター#EZPZ
Kha'Zix · Jungle
11 / 3 / 8
48.7% KP
25,594
23.5% share
15,462g
195 CS · 7/m
Officialソナ男dism#2026
Anivia · Mid
10 / 3 / 10
51.3% KP
20,250
18.6% share
12,826g
201 CS · 7.2/m
a101385#856
Zeri · ADC
10 / 7 / 12
56.4% KP
37,626
34.6% share
18,759g
261 CS · 9.4/m
wafu#JP1
Lulu · Support
1 / 4 / 24
64.1% KP
8,592
7.9% share
9,655g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
