Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 24 days ago
1 / 9 / 7
K / D / A
36.4%
Kill participation
826.1
Damage / min
10,382g
367.5 gold / min
21
11 placed · 0 cleared
236
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryARB Logic#Coach
Malphite · Top
8 / 6 / 7
42.9% KP
25,126
22.7% share
10,620g
162 CS · 5.7/m
天才剑修#巧克力
Qiyana · Jungle
11 / 5 / 5
45.7% KP
21,273
19.2% share
15,615g
211 CS · 7.5/m
LFT Nirvana#2006
Ryze · Mid
5 / 2 / 5
28.6% KP
25,328
22.9% share
12,648g
239 CS · 8.5/m
猫になる#冷静に
Aphelios · ADC
10 / 4 / 5
42.9% KP
28,767
26% share
16,396g
230 CS · 8.1/m
Color Your Night#wing
Karma · Support
1 / 5 / 19
57.1% KP
10,138
9.2% share
9,481g
25 CS · 0.9/m
Red side
Defeat최승현#1102
K'Sante · Top
6 / 5 / 5
50% KP
20,014
20.6% share
12,106g
224 CS · 7.9/m
flash#43960
Jayce · Jungle
6 / 9 / 5
50% KP
19,152
19.8% share
13,842g
185 CS · 6.5/m
Officialソナ男dism#2026
Aurora · Mid
1 / 9 / 7
36.4% KP
23,338
24.1% share
10,382g
236 CS · 8.4/m
Asuki#JP1
Kindred · ADC
9 / 7 / 3
54.5% KP
27,766
28.6% share
17,030g
254 CS · 9/m
Hit ittt#z z
Lulu · Support
0 / 5 / 14
63.6% KP
6,667
6.9% share
8,342g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
