Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 16 days ago
11 / 6 / 5
K / D / A
42.1%
Kill participation
958
Damage / min
15,541g
577.7 gold / min
20
9 placed · 5 cleared
257
9.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNhót#0892
Swain · Top
10 / 2 / 14
63.2% KP
30,945
29.6% share
12,211g
196 CS · 7.3/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
9 / 6 / 5
36.8% KP
14,177
13.6% share
13,105g
201 CS · 7.5/m
Caissa#960JP
Vladimir · Mid
4 / 4 / 8
31.6% KP
21,531
20.6% share
11,032g
210 CS · 7.8/m
Officialソナ男dism#2026
Yunara · ADC
11 / 6 / 5
42.1% KP
25,771
24.7% share
15,541g
257 CS · 9.6/m
Hanimaru#820
Taric · Support
4 / 5 / 20
63.2% KP
12,093
11.6% share
9,783g
51 CS · 1.9/m
Red side
DefeatGADORO#2222
Darius · Top
2 / 14 / 4
26.1% KP
8,922
9.9% share
9,673g
191 CS · 7.1/m
May#0823
Sylas · Jungle
8 / 3 / 8
69.6% KP
21,351
23.7% share
14,541g
213 CS · 7.9/m
Want#JP1
Qiyana · Mid
6 / 5 / 9
65.2% KP
27,855
30.9% share
11,391g
212 CS · 7.9/m
Zone#2525
Kai'Sa · ADC
6 / 6 / 6
52.2% KP
24,943
27.7% share
14,297g
235 CS · 8.7/m
jEtzQKsxsapLkKr8#JP1
Thresh · Support
1 / 10 / 13
60.9% KP
6,951
7.7% share
7,533g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
