Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 16 days ago
6 / 10 / 13
K / D / A
41.3%
Kill participation
1,219.4
Damage / min
19,465g
503.4 gold / min
25
14 placed · 2 cleared
329
8.5 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydream#zlz
Olaf · Top
0 / 15 / 15
30.6% KP
24,116
11.2% share
13,330g
217 CS · 5.6/m
May#0823
Talon · Jungle
13 / 3 / 15
57.1% KP
37,233
17.3% share
21,414g
276 CS · 7.1/m
ご注文はゼドですか#ポポロン
Xerath · Mid
18 / 9 / 19
75.5% KP
75,070
35% share
21,478g
330 CS · 8.5/m
あいうえおかきくけこさしすせそ#たちつてと
Jinx · ADC
7 / 10 / 19
53.1% KP
41,848
19.5% share
19,657g
318 CS · 8.2/m
GADORO#2222
Pantheon · Support
11 / 9 / 23
69.4% KP
36,519
17% share
16,773g
75 CS · 1.9/m
Red side
Defeat沙姆希尔尼加尔#0000
Volibear · Top
13 / 9 / 7
43.5% KP
44,557
28.9% share
18,301g
296 CS · 7.7/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
4 / 5 / 14
39.1% KP
14,529
9.4% share
15,665g
294 CS · 7.6/m
地狱谷咲来#1121
Locke · Mid
19 / 13 / 4
50% KP
34,620
22.4% share
18,984g
254 CS · 6.6/m
Officialソナ男dism#2026
Ezreal · ADC
6 / 10 / 13
41.3% KP
47,150
30.6% share
19,465g
329 CS · 8.5/m
muloach#8823
Lissandra · Support
4 / 13 / 18
47.8% KP
13,402
8.7% share
11,191g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
