Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 16 days ago
5 / 6 / 3
K / D / A
53.3%
Kill participation
847.8
Damage / min
11,105g
424.1 gold / min
23
9 placed · 2 cleared
204
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゾーイの従者#4122
Mordekaiser · Top
0 / 8 / 2
13.3% KP
10,708
15.5% share
6,513g
129 CS · 4.9/m
Korea Evelyn#KR2
Rek'Sai · Jungle
7 / 7 / 3
66.7% KP
17,630
25.5% share
10,631g
163 CS · 6.2/m
Officialソナ男dism#2026
Locke · Mid
5 / 6 / 3
53.3% KP
22,198
32.1% share
11,105g
204 CS · 7.8/m
itsfknabe#OC
Yunara · ADC
3 / 4 / 4
46.7% KP
13,913
20.1% share
10,539g
205 CS · 7.8/m
MとBを#246
Lulu · Support
0 / 5 / 9
60% KP
4,731
6.8% share
6,448g
17 CS · 0.6/m
Red side
VictoryPheonix#VG45
Lee Sin · Top
5 / 1 / 9
46.7% KP
22,268
21.1% share
11,689g
173 CS · 6.6/m
Rei#1122
Kha'Zix · Jungle
8 / 3 / 10
60% KP
21,943
20.8% share
13,601g
208 CS · 7.9/m
Caissa#960JP
Vladimir · Mid
10 / 4 / 8
60% KP
35,684
33.8% share
11,834g
199 CS · 7.6/m
ACarryFish#9872
Veigar · ADC
6 / 1 / 9
50% KP
20,732
19.6% share
12,438g
194 CS · 7.4/m
wasabio#wassa
Thresh · Support
1 / 6 / 15
53.3% KP
4,918
4.7% share
7,786g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
