Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 16 days ago
7 / 9 / 6
K / D / A
48.1%
Kill participation
1,296.6
Damage / min
12,330g
405.1 gold / min
33
13 placed · 5 cleared
234
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPheonix#VG45
Jayce · Top
8 / 7 / 11
40.4% KP
29,832
19.1% share
12,081g
181 CS · 5.9/m
みーちゃん#1011
Kha'Zix · Jungle
6 / 8 / 10
34% KP
25,693
16.4% share
14,963g
218 CS · 7.2/m
Bbird#JP1
Hwei · Mid
5 / 2 / 18
48.9% KP
27,719
17.7% share
13,265g
241 CS · 7.9/m
白 柳#3079
Corki · ADC
26 / 5 / 4
63.8% KP
53,556
34.3% share
21,332g
235 CS · 7.7/m
Silconya#zzz
Swain · Support
2 / 5 / 25
57.4% KP
19,495
12.5% share
10,466g
43 CS · 1.4/m
Red side
Defeatけろろん#2006
Tryndamere · Top
3 / 10 / 3
22.2% KP
18,024
16.8% share
11,067g
235 CS · 7.7/m
Lemon#72898
Kayn · Jungle
13 / 7 / 4
63% KP
28,440
26.4% share
16,107g
196 CS · 6.4/m
Officialソナ男dism#2026
Cassiopeia · Mid
7 / 9 / 6
48.1% KP
39,461
36.7% share
12,330g
234 CS · 7.7/m
エメマン#JP1
Xayah · ADC
2 / 8 / 6
29.6% KP
14,793
13.8% share
11,559g
211 CS · 6.9/m
Hyro#8196
Leona · Support
2 / 13 / 12
51.9% KP
6,833
6.4% share
8,539g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
