Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 15 days ago
8 / 7 / 8
K / D / A
47.1%
Kill participation
958.2
Damage / min
11,296g
395.9 gold / min
29
6 placed · 1 cleared
166
5.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatごめん#龍が如く
Mordekaiser · Top
4 / 7 / 3
36.8% KP
26,514
24.7% share
10,826g
208 CS · 7.3/m
No smite#0606
Qiyana · Jungle
5 / 7 / 7
63.2% KP
21,371
19.9% share
13,872g
217 CS · 7.6/m
GOD of 笹村#ONZED
Zed · Mid
5 / 4 / 3
42.1% KP
22,182
20.6% share
10,211g
203 CS · 7.1/m
Blue#KR330
Aphelios · ADC
3 / 6 / 7
52.6% KP
25,058
23.3% share
11,746g
224 CS · 7.9/m
房产手机网卡加好友#888
Lissandra · Support
2 / 10 / 11
68.4% KP
12,397
11.5% share
8,182g
42 CS · 1.5/m
Red side
Victoryもゆのあめ#JP0
Camille · Top
5 / 4 / 5
29.4% KP
22,533
21.5% share
11,519g
197 CS · 6.9/m
flash#43960
Lee Sin · Jungle
16 / 1 / 8
70.6% KP
27,579
26.3% share
17,330g
210 CS · 7.4/m
Officialソナ男dism#2026
Sylas · Mid
8 / 7 / 8
47.1% KP
27,341
26.1% share
11,296g
166 CS · 5.8/m
ezman#JP1
Kai'Sa · ADC
4 / 2 / 12
47.1% KP
19,188
18.3% share
14,114g
221 CS · 7.7/m
bobchamp#JP1
Leona · Support
1 / 5 / 14
44.1% KP
8,101
7.7% share
8,191g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
