Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 14 days ago
7 / 9 / 3
K / D / A
40%
Kill participation
970.2
Damage / min
12,266g
424.9 gold / min
33
9 placed · 4 cleared
219
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryまちつ#JP1
Gragas · Top
2 / 6 / 17
47.5% KP
22,414
14.9% share
11,677g
200 CS · 6.9/m
shina31#6322
Kha'Zix · Jungle
8 / 1 / 12
50% KP
19,051
12.7% share
16,665g
286 CS · 9.9/m
迪加奧特曼#9999
Vladimir · Mid
12 / 3 / 11
57.5% KP
45,090
30% share
15,692g
257 CS · 8.9/m
a101385#856
Zeri · ADC
13 / 7 / 9
55% KP
52,201
34.7% share
19,316g
279 CS · 9.7/m
江南本本本本本本本本本本本本本本#PONPO
Pyke · Support
5 / 8 / 13
45% KP
11,603
7.7% share
9,799g
24 CS · 0.8/m
Red side
Defeatジャモン#123
Olaf · Top
4 / 8 / 1
20% KP
28,380
23.6% share
11,953g
221 CS · 7.7/m
anmzk#JP1
Cho'Gath · Jungle
4 / 6 / 2
24% KP
14,277
11.9% share
11,412g
201 CS · 7/m
SlimShady#JP11
Fizz · Mid
7 / 9 / 3
40% KP
28,005
23.3% share
12,266g
219 CS · 7.6/m
hide on bush#KR815
Ezreal · ADC
9 / 7 / 4
52% KP
38,751
32.2% share
14,071g
250 CS · 8.7/m
三年之期已到恭迎龙王回归#3883
Blitzcrank · Support
1 / 10 / 14
60% KP
10,960
9.1% share
8,232g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
