Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 12 days ago
5 / 11 / 10
K / D / A
57.7%
Kill participation
907.6
Damage / min
11,975g
447.1 gold / min
19
8 placed · 5 cleared
216
8.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory中国のjungleking#JP1
Camille · Top
1 / 8 / 6
19.4% KP
12,332
12.4% share
10,806g
216 CS · 8.1/m
おなかぺこぺこ#ku31
Jayce · Jungle
13 / 1 / 10
63.9% KP
27,457
27.6% share
17,255g
213 CS · 8/m
want To Marry U#JP1
Ekko · Mid
3 / 4 / 6
25% KP
12,968
13% share
10,390g
197 CS · 7.4/m
クリーチャー#sign
Kai'Sa · ADC
18 / 2 / 7
69.4% KP
38,034
38.2% share
21,371g
313 CS · 11.7/m
jEtzQKsxsapLkKr8#JP1
Nautilus · Support
1 / 11 / 15
44.4% KP
8,765
8.8% share
8,345g
22 CS · 0.8/m
Red side
DefeatPheonix#VG45
Vayne · Top
3 / 6 / 4
26.9% KP
16,121
18.1% share
9,354g
203 CS · 7.6/m
鬼すぎるよ#jp2
Rengar · Jungle
7 / 8 / 5
46.2% KP
10,824
12.2% share
10,946g
191 CS · 7.1/m
sad little taka#JP1
LeBlanc · Mid
10 / 1 / 6
61.5% KP
31,078
35% share
12,424g
220 CS · 8.2/m
SlimShady#JP11
Zeri · ADC
5 / 11 / 10
57.7% KP
24,308
27.4% share
11,975g
216 CS · 8.1/m
はにゃ#que
Lulu · Support
1 / 10 / 17
69.2% KP
6,522
7.3% share
6,967g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
