Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 11 days ago
10 / 6 / 10
K / D / A
44.4%
Kill participation
1,002.5
Damage / min
12,084g
486.6 gold / min
17
11 placed · 0 cleared
184
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryハチワレ保護者の會#9999
Lee Sin · Top
5 / 7 / 13
40% KP
21,791
19.7% share
9,458g
135 CS · 5.4/m
TAEKWONUDYR#UDYR
Udyr · Jungle
14 / 2 / 8
48.9% KP
18,347
16.6% share
14,392g
183 CS · 7.4/m
SlimShady#JP11
Anivia · Mid
10 / 6 / 10
44.4% KP
24,896
22.5% share
12,084g
184 CS · 7.4/m
metatoro#4644
Sivir · ADC
12 / 10 / 17
64.4% KP
23,850
21.6% share
12,603g
141 CS · 5.7/m
ZERO Sievert#JP2
Taliyah · Support
4 / 8 / 21
55.6% KP
21,556
19.5% share
8,697g
22 CS · 0.9/m
Red side
DefeatMVP Ozone#Gen G
Ornn · Top
2 / 6 / 9
33.3% KP
16,082
15.3% share
8,200g
153 CS · 6.2/m
GGBOND#MYZZ
Pantheon · Jungle
7 / 8 / 6
39.4% KP
20,464
19.4% share
10,334g
136 CS · 5.5/m
motimotimen#JP1
Akshan · Mid
9 / 6 / 4
39.4% KP
22,943
21.8% share
10,408g
168 CS · 6.8/m
Šooyaaa103#JiŠoo
Nidalee · ADC
11 / 9 / 7
54.5% KP
30,776
29.2% share
13,063g
102 CS · 4.1/m
Father of monkey#0000
Zoe · Support
4 / 16 / 10
42.4% KP
15,090
14.3% share
8,350g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
