Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 11 days ago
6 / 12 / 7
K / D / A
48.1%
Kill participation
741.7
Damage / min
15,349g
524.2 gold / min
26
6 placed · 8 cleared
260
8.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatもゆのあめ#JP0
Camille · Top
5 / 2 / 7
44.4% KP
16,433
17.1% share
12,806g
222 CS · 7.6/m
はちちゃん#0909
Karthus · Jungle
9 / 8 / 7
59.3% KP
24,016
24.9% share
13,624g
193 CS · 6.6/m
千年の愛#JPK
Talon · Mid
7 / 16 / 2
33.3% KP
24,749
25.7% share
11,749g
187 CS · 6.4/m
SlimShady#JP11
Zeri · ADC
6 / 12 / 7
48.1% KP
21,719
22.5% share
15,349g
260 CS · 8.9/m
炉芯终曲#PRTS
Yuumi · Support
0 / 9 / 15
55.6% KP
9,414
9.8% share
7,904g
13 CS · 0.4/m
Red side
Victory今臣戰船 尙有十二#李舜臣
Olaf · Top
0 / 11 / 5
10.6% KP
12,413
10.5% share
8,749g
180 CS · 6.1/m
SnipesIII#JP1
Nocturne · Jungle
12 / 7 / 10
46.8% KP
26,553
22.6% share
14,565g
235 CS · 8/m
Aкула Cобака#멍 멍
Orianna · Mid
17 / 3 / 14
66% KP
41,834
35.5% share
16,262g
246 CS · 8.4/m
Tele#JP1
Aphelios · ADC
10 / 4 / 8
38.3% KP
24,125
20.5% share
16,760g
218 CS · 7.4/m
亜紀Aki#JP7
Singed · Support
8 / 3 / 21
61.7% KP
12,782
10.9% share
12,013g
64 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
