Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 11 days ago
8 / 10 / 8
K / D / A
48.5%
Kill participation
1,191.8
Damage / min
16,456g
534.3 gold / min
26
7 placed · 5 cleared
265
8.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鵜 キ#1010
Garen · Top
3 / 5 / 4
21.2% KP
19,300
14.3% share
13,731g
287 CS · 9.3/m
Lục Tôn Giả#9999
Sylas · Jungle
7 / 8 / 5
36.4% KP
21,389
15.9% share
12,568g
184 CS · 6/m
别来无恙#速濑水月
Varus · Mid
9 / 8 / 3
36.4% KP
26,529
19.7% share
12,172g
218 CS · 7.1/m
SlimShady#JP11
Corki · ADC
8 / 10 / 8
48.5% KP
36,706
27.3% share
16,456g
265 CS · 8.6/m
Geng丶chovy#JP1
Pantheon · Support
6 / 14 / 12
54.5% KP
30,776
22.8% share
11,639g
32 CS · 1/m
Red side
Victory亜紀Aki#JP7
Singed · Top
10 / 1 / 17
60% KP
28,739
22% share
15,393g
237 CS · 7.7/m
Antares#2195
Talon · Jungle
12 / 4 / 16
62.2% KP
34,946
26.8% share
18,440g
262 CS · 8.5/m
May#0823
Yone · Mid
2 / 10 / 5
15.6% KP
17,753
13.6% share
13,267g
262 CS · 8.5/m
Bento#1419
Kalista · ADC
13 / 11 / 10
51.1% KP
29,109
22.3% share
17,170g
218 CS · 7.1/m
ここのつここのかここのいろ#九條都
Neeko · Support
8 / 7 / 22
66.7% KP
19,926
15.3% share
11,433g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
